A cold gas by default (for example, after cloning it the temp would be -250) would be good. I also agree with the saltwater issue. If you make a huge block of ice and drop good quantities of salt (enuff to keep ice melting more and more for a while, but not too much), you'll notice that when the water freezes into ice again the salt simply disappears. You can turn saltwater into water by just healing and cooling a lot of times, since salt turns into water..
sandstorm:
only thing I can think of for this idea to not break saves would be to make new elements to fit these properties...
but who wants to spend time doing that ? :P
2 things:
1st, orly? A lot of updates are element implementations. Are you serious about that then?
2nd, well, salt is salt. You can't make 2 versions of salt, since the existing kinds of salt do pretty much the same thing. I guess it could be a mode, like the non-working none+plnt+wood = none+vine+wood = plnt+plnt+wood mode (T, but it doesn't toggle on or off, so basically doesn't work), or even the water equalization. I'd call the saltwater fix salt conservation mode.
Patr1ckStar:
Conservation of mass would be being very picky, I understand. I don't mind it as much. What I really want is conservation of energy.
...
R-22 is a good example of a refrigerant
Not exactly.
I found out you don't need all of that to make an air conditioner.
I made one right now.
(To avoid a major copy/id leak. Now you can be sure at any time this is the original prototype, made by me)
Just a thing: It turns a minuscule quantity of the water into fog.
Ofc you could make one with total ease by enabling ambient heat, but you wanted a refrigerant gas working one, and well, thats the closest I can get.
The only good published conditioner which cools everything to 0- (Which excludes the thing which cools noble gas, because it only cools gas which enters in it to +-20. It doesn't cool all the other stuff on the screen.) is here:
CFLM + Amb. Heat based
But mine works without Amb. Heat anyway :D
ThunderSt:
I found out you don't need all of that to make an air conditioner.
Yeah that's good and all but I meant an actual air-conditioner using the actual principles of an actual air-conditioner...
That would be vapour compression. If it isn't a vapour compression system then it isn't anything viable
I can make an actual air-conditioner using water myself, except that I have to introduce extra energy at certain steps to compensate for the fact that the steam doesn't heat up after being compressed
...If it isn't a vapour compression system then it isn't anything viable...
While pursuing 'actual' principles, please consider alternative technologies: e.g., Thermoacoustic-Stirling engines can achieve a heat-to-acoustic energy efficiency comparable to established energy conversion technologies (Backhaus and Swift 2000). Several alternatives to vapour compression are evaluated here <www.pnl.gov/main/publications/external/.../PNNL-19259.pdf?\>
Well that tell us nothing, besides that you know Energy equals mass times the square of the speed of light.