Need to NOT saturate pres

  • Videogamer555
    20th Jul 2012 Member 2 Permalink

    When you press the 2 button, the pressure color saturates to red (or blue) LONG before it reaches max +pressure (or max -pressure). Same with velocity display's velocity (red and blue colors for x and y vel). What I need for my readouts in images will be for it to not saturate. I would like a CTRL+SHIFT+1 to give a non saturating velocity display, and CTRL+SHIFT+2 to give a non saturating pressure display. This way, air vel min and max values (and pressure min and max values) will only reach their strongest colors when the maximum value is reached for a given variable. Can someone please add this feature to the next released version of TPT. Thanks in advance.

  • grandmaster
    20th Jul 2012 Member 2 Permalink

    @Videogamer555 (View Post)

    sounds good, it's not useful seeing those colors and thinking like nice pressure, then moving the cursor and seeing it's just 10+ pressure or something like that

  • Catelite
    20th Jul 2012 Former Staff 2 Permalink

    You can change one number in the code to get this effect. Someone who can compile the game could make you a binary just for that in an instant.

  • grandmaster
    20th Jul 2012 Member 2 Permalink

    @Catelite (View Post)

    can there be a view for it then?