I know this has probably been asked before, but I couldn't find a clear answer for it. So sorry if this irritates some of you veteran TPT'ers, but It's a very useful concept that I need to know how to use.
Okay, so what I'm trying to do is have an ACID-filled chamber shot at with a NEUT laser to make ISOZ, and then ISOZ would then be PIPE'ed into a low pressure chamber, creating PHOT. I don't want an ACID/ISOZ mixture, which is why I need to know how to use the STOR/PIPE combo. But in previous experiments I've noticed that PIPE crushes into BRMT under pressure, so I'm not sure on how to do this.
So the question is, how do I make a STOR/PIPE filter which is invulnerable to pressure?
Well, there's two ways to do this that I've considered, I only tried one and then never made another.
1. Make the liquid fall downwards through walls that allow air through, and have clone on the inside that generates neutrons constantly. By the time the liquid reaches bottom, it -should- be ISOZ. Depending on how you built it.
2. Carefully placed PUMP will null any pressure differences nearby just like the outside of the map does. It may still glitch when placed right next to wall tiles, however.
3. Also, never hurts to separate your chambers and make materials pass through using Portals. Allows you to keep any pressure you like in any boxed-in chamber.
4. ...And glass blocks the effect of acid eating past it, I think. But that requires a whole new level of pressure blocking, so up to you.