TYPE (New tool)

  • billion57
    29th Dec 2011 Member 0 Permalink
    There could be a tool, that changes a property of the element you use it on.
    The property should be called X (haven't really thought of a name), and would have a lot of use in the console.
    For example, take SPNG. Select X's settings to X2, and use X on the SPNG. In the console, the SPNG would now be called SPNG2, and all other SPNG would stay normal (still referred to as SPNG, not SPNG-1).
    What do you think? 
  • jenn4
    29th Dec 2011 Member 0 Permalink
    You can do this with PROP tool.
  • limelier
    29th Dec 2011 Member 0 Permalink
    Yeah, but the prop tool really needs ctype/type tweaking, because no one's just gonna look at a list of numbers to find an element. I mean, seriously, I'd just do it with the console, it's faster.
  • lillepallt
    29th Dec 2011 Member 0 Permalink
    Every pixel of element got a #number according to what particle number it is (i think it's decending from first placed particle to last) to view the number just press D and enter the debug mode the number should be displayed with a # sign. In the console just use the number of the individual particle (e.g !set type 241 metl) or whatever you want
  • Simon
    29th Dec 2011 Administrator 0 Permalink
    You can use element names with the prop tool.
  • limelier
    29th Dec 2011 Member 0 Permalink
    @Simon (View Post)
    Oh, so it's been fixed?

    That's great.
  • billion57
    29th Dec 2011 Member 0 Permalink
    @jenn4 (View Post)
    How can you do it?
    @lillepallt (View Post)
    Yeah, it would be sooooo fun doing it one at a time.

  • lillepallt
    29th Dec 2011 Member 0 Permalink
    @billion57 (View Post)
    Guess it's more fun to group them one by one ;)