Suggestion: Oxygen Environment

  • chilypepper
    7th Nov 2011 Member 0 Permalink
    The idea is that Oxygen must be present in order for an element to combust. This option can be toggled on / off in the menu with newt gravity and amb. heat. This would add some realism to PT and also allow potential for things like thermite as an insulator, or C4 as a photon reflector etc. Allow for factories and things like turning nitr > gas without the risk of explosions. 


    Edit: those saying hard to code (correct me if im wrong but itt seems kind of simple to me

    My idea of it would be something 
    REALLY simply ie. (I know jva only so bear with me)

    if(oxygen.isNear(explosive)
    {
    explosive.explode;
    }

    haha but the isNear method would be like within 40px

    and the explode method would work just like it does in the current
  • NeBuR
    7th Nov 2011 Member 0 Permalink
    Hmm interesting idea. I like it! That would be a very usefull addition!
    Then there should be like Atmospheric Walls, so you can do like space stations and when STKM goes pasts these walls he dies, because he can´t breathe.
  • Atrayin
    7th Nov 2011 Member 0 Permalink
    @NeBuR (View Post)
    @chilypepper (View Post)
    Both sound amazing!
    This ACTUALLY has USES! (to the 101000 power of course!)
  • chilypepper
    7th Nov 2011 Member 0 Permalink
    Thanks :)

    Interesting, I didnt think about the stickman 0.o plus you could make things like space weapons storage  

    NeBuR:

    Hmm interesting idea. I like it! That would be a very usefull addition!
    Then there should be like Atmospheric Walls, so you can do like space stations and when STKM goes pasts these walls he dies, because he can´t breath

  • NeBuR
    7th Nov 2011 Member 0 Permalink
    @Atrayin
    Thanks!
    @chilypepper
    HIGH FIVE!
  • Uberness
    7th Nov 2011 Member 0 Permalink
    @NeBuR (View Post)
    Or an element that's destructible in a 4x4 square...
  • MasterMind555
    7th Nov 2011 Member 0 Permalink
    @chilypepper (View Post)
    I already suggested that 1 year ago, plus it was resuggested many times...
    But I still approve...
  • egezort
    7th Nov 2011 Member 0 Permalink
    +1 it is a very good idea
  • NeBuR
    7th Nov 2011 Member 0 Permalink
    --off-topic--
    I realy love this community :3
    --on--topic--
    Maybe if you could fit this in an element, TMP would change wich gas can pass and what not.
    And if it´s possible, you could now add vacuum. So empty simulation space would be freezing cold(maybe this is a addition for ambient heat?).
  • Uberness
    7th Nov 2011 Member 0 Permalink
    @NeBuR (View Post)

    UBERNESS:

    @NeBuR (View Post)
    Or an element that's destructible in a 4x4 square...


    @MasterMind555 (View Post)

    UBERNESS:


    >Unstoppable Force Vs. Immovable Object
    >Necroing Vs. Creating Dupe Thread