Gems for Photon amplification

  • filippe999
    30th Jul 2011 Member 0 Permalink
    Well as anyone knows we make L.A.S.E.R. using an Syntethic ruby.
    since phot is the only element that looks like light.
    how about we had gems? to change the color and to add some strange effects on phot
    such as for example :

    RUBY : Changes color of photons to red,spreads phot path
    JADE : changes color to green,concentrates phot
    AGAT(Agate) : changes color to light brown,Delays and concentrates phot(more than JADE)
    PRSM(Prisme) : sets color on phot based on temp.(not loses heat),Greatly Spreads the Beam(more than RUBY)

    it would be awesome,wont you think?

  • MasterMind555
    30th Jul 2011 Member 0 Permalink
    @filippe999 (View Post)
    Could be good but not enough to make 4 Elements out of it..
  • surfcash
    30th Jul 2011 Member 0 Permalink
    filter and glass could do all of those things
  • limelier
    30th Jul 2011 Member 0 Permalink
    Surfcash is right, plus it'd be impossible to make AGAT and JADE because it can't concentrate photons since it doesn't know which direction is "center"
  • filippe999
    30th Jul 2011 Member 0 Permalink
    @surfcash (View Post)
    GLASS is destroyable and can't hold high temp
    FILT changes its color when increase temp
  • Neospector
    30th Jul 2011 Member 0 Permalink
    @filippe999 (View Post)
    On IRC we were talking about coding an indestructible refracting element. It's 2 numbers and 2 variables.
  • jenn4
    30th Jul 2011 Member 0 Permalink
    I try to do something like that to my mod
  • boxmein
    30th Jul 2011 Former Staff 0 Permalink
    It's possible, but highly code-taking. Getting the photon beam's vx and vy will be able to compute its angle and making a center by the angle of the thickest beam passing through it will be do-able. Also you could do these with Filt and Glas.
  • Catelite
    30th Jul 2011 Former Staff 0 Permalink
    This would be tricky as hell, mostly because arbitrarily "spreading" or otherwise condensing photons can't be done that way.
  • therocketeer
    30th Jul 2011 Member 0 Permalink
    @Catelite (View Post)
    slowing down/speeding up photons would be the only way to do it; as photons slow down, they bunch up into a dense beam, but as they speed up the beam appears more sparse, either way I agree this would be over complex to implement and I can't really think of any useful uses...