@Videogamer555(View Post) From this we can see that the bunker requires cellular automata cryogenics, bomb powder shielding, pump pressure insulation and BRAY-[P/N]TCT cooling.
I didn't use any celular atomata nor "bomb" type powder in my nukes used here. I just used a simple nuke design triggered by thunder, which pressurizes plutonium which gives off neutrons which fission an over charged deuterum (using the command "!set life deut 1000").
@Videogamer555(View Post) No, I mean the bunker requires all that to be nuke resistant. Your nuke works fine. I was explaining the possible additions to the bunker to strengthen it.
Also this super bunker can be very heavily damaged and nearly completely destroyed using one or two instances of the larger of these 2 bombs, even without the option for heated air turned on.
Thank you all for your help, I'm going to work on the 'Super Bunker III' in the winer holidays, that start next week, so i'll have a LOT of free time. I'll start after I finish the save I'm currently working at, I'm sure you'll all love it.
Other thing I have to say is: WHY THE HELL does almost everyone use all those not-really-pro nukes made of ridiculous ammounts of BCLN and/or Thunder, and you say the bunkers are weak?!?!