New Element Suggestions *READ BEFORE POSTING SUGGESTIONS*

  • ConnorGmaes
    3rd Aug 2010 Member 0 Permalink
    Make a ONWY element = it lets particles and heat through, but only in one direction. If possible, impliment it so if a stream of explosive is flowing through it, and you ignite it below the ONWY, the explosive below ignites, but not the explosive above.

    POSSIBLE USE:
    boil water below a bowl of ONWY, and cool it above - the water collects in the bowl
  • bchandark
    3rd Aug 2010 Member 0 Permalink
    Bodgybuilder
    I like thermite reacting with ice, the color changing glow, and especially the spark speed regulating PTCB/NTCB. Except I thought that instead of a continuous battery, we could have two partial insulator to control speed that works better when heated and one that works better when cooled. That way, it would even work if the user only wanted to slow down one spark.

    And I'm looking forward to your Space Invaders imitation.
  • bashb33
    3rd Aug 2010 Member 0 Permalink
    SerGreen
    lamp could be used as a wall and be like fan - releases photons in one direction and at variable rates like the fan releases pressure
  • bashb33
    3rd Aug 2010 Member 0 Permalink
    sun (SUN) - releases photons and heat
  • patko0770
    3rd Aug 2010 Member 0 Permalink
    1.better lightening - i really like lightening in game, but i never saw liquid (like lava) lightening. so i think you should make lightening look more like real, clicking on empty space wil make a lightening bolt shoot from "sky", charging metal and water on its way, and destroying nearly everything what touches. otherwise,it will have same properties as lightening that aleready is in game

    2. replacement for old lightening - Ball Lightening - spawn a liquid lightening ball that will bounce from everything (even of corners of screen) and little damaging everythingt hat touches and if touches water or metal, charge it. after a few seconds of bouncing (i think 10), it disappear with massive explosion. the fire wil have blue (not red) colour, but it will make things burn and melt like normally but when that fire touches water or metal, charges it. when using neutron on lightening ball, it makes it deform and change it to liquid lightening (like that which aleready is in game). i hope my ideas are good and not breaking rules.

    P.S.: sorry for bad english but i am from slovakia and my keyboard is little broken.
  • pilojo
    3rd Aug 2010 Member 0 Permalink
    patko0770
    I don't think the script can handle the first suggestion. And the second, I think, is a good idea.
  • JimmyEater
    3rd Aug 2010 Member 0 Permalink
    I think you need standard car gas that can be refined from Oil just for Unleaded make a standard burn and for Premium quicker or hotter
  • Fessterio
    3rd Aug 2010 Member 0 Permalink
    вот еслебы в игре был гипс как порошок а потом смачить водой и он привращался в твÑ'рдый
  • yew101
    3rd Aug 2010 Member 0 Permalink
    TheEyes:
    A particle that sucks things in but doesn't destroy them.

    i made it its called centre of gravity
    http://www.megaupload.com/?d=X1H278HR
    under specials
  • Simon
    3rd Aug 2010 Administrator 0 Permalink
    yew101
    Sounds like you're just trying to set the particle type to stickman. Use the create_part function instead.