Version 42 Feedback

  • ZebraineZ
    6th Sep 2010 Member 0 Permalink
    BZFLATER

    I think that has to do with the temperature mods, a bunch of things are acting all funky x).
  • Xenocide
    6th Sep 2010 Former Staff 0 Permalink
    Plastic was intended to act like goo but not to "die" as it is. The oxygen values have been played around with by the head devs so thats beyond me. Wood being pressured into coal was also removed.

    The current temp changes are leaving a ew bug behind from what I know ATM
  • Pilihp64
    6th Sep 2010 Developer 0 Permalink
    use the new version i posted, all major problems fixed
    btw ive made a fireworks element its awesome
    ill post it once i finish it up
  • outi
    6th Sep 2010 Member 0 Permalink
    i noticed that ICE melts partially itself
  • BZFLATER
    6th Sep 2010 Member 0 Permalink
    ZebraineZ
    Well, I can't use it for cooling if it's solid...
    Btw, I'd like to see moving solid parts for mechanics like steam or diesel engine. That would be awesome.
  • Felix
    6th Sep 2010 Member 0 Permalink
    BZFLATER:
    ZebraineZ
    Well, I can't use it for cooling if it's solid...
    Btw, I'd like to see moving solid parts for mechanics like steam or diesel engine. That would be awesome.

    Please, this is a particle simulator.
  • Dwotci
    6th Sep 2010 Member 0 Permalink
    Felix
    Um, yes it is, so what? Moving solids would be awesome, and we all know it, right?
  • Felix
    6th Sep 2010 Member 0 Permalink
    Dwotci:
    Felix
    Um, yes it is, so what? Moving solids would be awesome, and we all know it, right?

    But it is completely out of scope for this game.
  • BZFLATER
    6th Sep 2010 Member 0 Permalink
    How come moving solids are out of scope if unmovable solids and walls are okay? Oh and electricity - it shouldn't be in a particle simulator.
    So IMO moving solids would fit well in what is now called powder toy.
  • Felix
    6th Sep 2010 Member 0 Permalink
    BZFLATER:
    How come moving solids are out of scope if unmovable solids and walls are okay? Oh and electricity - it shouldn't be in a particle simulator.
    So IMO moving solids would fit well in what is now called powder toy.

    Please read previous, similar, suggestions.