I'll try to get the code and make IR radiations ... The idea for ppl to try:Invisible particles that come out of hot particles(FIRE) and spread like gas Suggestions : Glass should weaken phot to grow PLNT and glass should get PHOTs warmth(some) Adding some players to destroy would be fun. Tools : Scaling, Replacer(like paint bucket ), Particle based copying(not the WALL based grid but the PIXEL based copying), Mirroring Add LIGHTNING arcs(plzzzz) and fix ETRD infinite looping when bigger than 1 particle
anti-matter reacts with all particles explodes and gives off plasma
Why Plasma?? My idea of Antimatter (ATMR) is different : "Antimatter" REACTS with PLASMA Relasing an huge quantity of air and extremely hot neutrons.....
First of all sorry for my English I think there are shoud be Dry Plant (DPLNT [?]). Green Plant dries on contact with salt water, photons, fire and heat (and strong cold). Green Plant shouldn't burn, but only when dry P.S. And i want to see Humans in feature versions to kill them >:D and have much fun!!!
Smoke - Similarly to how steam was made to make the water effect more useful and to look better, smoke should be added to fire. In terms of it's actual properties, I am not too sure. But I know that in real life smoke can do cool stuff to things.
Ash - the remnants of the fire. Once again, not sure what it could do, but I'm sure we could figure it out.
Also if the elements are useless, you could just not include the elements in the main menu; the only way to generate Smoke and Ash is to create fire.