Jacob1's Mod

  • jacob1
    8th Jan 2013 Developer 0 Permalink
    Version 20.4 Released!

    legacy version, for old computers

    Version 20.4 1/8/13
    Fix freeze and remove message when it can't find the update server. The updater will probably continue working when the server is back up. Simulation updates from tpt++ (DTEC detecting GOL fix, VOID/BHOL eat LIGH). Paused checkbox when saving.


    I'm only releasing this version now, because mniip's server went down. He didn't pay, and never checked his emails to know it would happen ): So, I had no warning. The freeze when you start it up is annoying i'm sure. This will fix it. The updater should continue working in the future, probably. The server may be back up in 3 days? At that point, i'll also put the update on the server, but you probably want this update now.
  • cyberdragon
    9th Jan 2013 Member 0 Permalink

    YOU HAVE TOTALY DESTROYED IT YET AGAIN! D:<~ Almost everything is BLACK when you open saves. PLEASE LEAVE GRAPHICS RENDERING ALONE! "No touchy, no breaky!"

  • jacob1
    9th Jan 2013 Developer 0 Permalink
    @cyberdragon (View Post)
    which save? Also, have you tried pressing "4" ?
  • cyberdragon
    10th Jan 2013 Member 0 Permalink

    Your color renderer doesn't load properly. If you click some of the buttons the color will come back. But I don't know if that will happen again. Ps...no veiwing mode should turn off color...if it does then that mode is broken. I just opened it again...but you made it save everything on close so I can't repeat the error. Wait...I know...I'll erase the output files. :P That should break it again.

     

    Edit: YEP! That murdered it! Blackness again! 

  • jacob1
    10th Jan 2013 Developer 0 Permalink
    @cyberdragon (View Post)
    color renderer ... do you mean deco editor? Or the render presets option menu, that rainbow box in the bottom right.

    Also, deleting powder.pref made it happen again? hmm ... i'll test that again later, i'm not on windows right now, I just tried linux between that post before and this one, so I can't use my mod right now.

    Also, do you have it in the same directory as the normal tpt? That may change something, I made it able to read the powder.pref's from the real tpt++ now.

    Edit:
    @cyberdragon (View Post)
    ok, I will fix it when mniip's server is back up. For now, it is extremely simple, just press 4. I guess the default render mode does not include basic rendering for some reason
  • Spock
    22nd Jan 2013 Member 0 Permalink
    Is there a way of making virus just infect one element, or attack all but one?
  • jacob1
    22nd Jan 2013 Developer 0 Permalink
    @Spock (View Post)
    no, there is no way. I don't think I will add that either, because that would take up one extra property, and then when an element was cured, one more property would be lost. Right now, only pavg (almost unused) and tmp2 are used by VIRS and lost.

    Also, I might do the next version tomorrow, or the next day. Really soon. You will have to download it manually, but after that updates will probably continue working. Of course I already said that last time and then mniip didn't pay ):
  • musznik
    22nd Jan 2013 Member 0 Permalink

    Im still dreaming about better pipe optimization

  • Spock
    22nd Jan 2013 Member 0 Permalink
    Oh well, worth an ask, maybe when tpt advances are made, in a year on two. Very good though, and looking forward to the update.
  • jacob1
    25th Jan 2013 Developer 0 Permalink
    Version 21.0 Released!

    legacy version, for old computers

    64 bit Linux version (even though no one uses it)

    Version 21.0 1/25/13
    Change login to tpt++ method, if you login again, this allows comments to be submitted like it, meaning no "posting to frequently" message anymore. Reload comments after submitting one. Highlightable comments. Deco menu must be clicked to open (like tpt++ will be), or press b. New tpt++ elements before they are out (possibly incomplete): CRAY, PSTN, FRME. All the tpt++ lua api's except for interface, lua scripts using the elements api will work now this means. Fix '[' / ']' keys not scrolling comments when not logged in. An option to turn off updates, change the update server to check mniip.com instead, or to just turn them off completely. Fix things being invisible on first startup. Change version number to 85.0, now pretends to be tpt++.

    This adds the tpt++ elements early, they are counted as mod elements though, so it won't let you save them online. It also adds tpt++ api's so that you can use lua scripts designed for tpt++ that add new elements.

    And I have linux now, so once I switch to that I can release an official linux version.

    @musznik (View Post)
    I made a change once to make PIPE initialize (get the colors) 3 times as fast, i'm not sure if either this or the official version has it though. I should probably put it in if I haven't already.