I expected to BRCK to have a color similar to NBLE or "cold" LAVA, but the relation with STNE makes the color have sense. Liked the color system improvements in thermal vision, the light blue cover a larger range than negative temperatures, maybe green make a appearance in the future.
Ah, SNOW is turning to ICE right after spawn, LN2 too.
Guuuys, I have a suggestion. As the brush size is now unlimited, it would be nice to have some shortcut key to instantly change the brush size to some normal one. For example, while making something you need to create a large circle of particles, as big as the screen, and so you do, and the next step you have to create something tiny in the zoom mode, and so you're scrolling-scrolling-scrolling for half a minute until you have a one-pixel brush. It's annoying a bit, so a shortcut could be useful.
Okay, I'll attempt to make a complete list of additions
-Unlimited brush size - unlimited brush size --Issues: Cannot use [ or ] to go above normal brush size. Possible: unlimited wall brush size, a reset brush size (back to half the previous maximum or something like that. An option to select how many pixels wide would be great.), { and } to increase brush size by 10 or 20.
-Higher temperature limit - temperature limit of 9726 (9999 kelvin)
-Improvements of heat view - colors are distributed better
-Life - number of frames before a particle disappears. Also has other uses.
-INWR - Insulated wire - does not conduct to either metal or semiconductors (PTCT, NTCT) -O2 - Oxygen gas - aids burning, pressurizes into LO2 -GLOW - Glow - glows in Fire and Pressure view while under pressure. -LO2 - Liquid oxygen - aids burning, vaporizes into O2
-DESL - Diesel - burns slowly, explodes under high pressure/temperature. --Issues: Does not vaporize under low pressure as in the description. Can be made by adding neutrons to nitroglycerin. Possible: [to be edited]
-THRM - Thermite - explodes with addition of fire/lava, turns into lava and a small amount of plasma --Possible: Explode under high heat/pressure?
-YEST - Yeast - grows under high heat, dies under very high heat and turns into DYST (presumably) --Issues: Does not grow, turns into DYST upon spawn.
-BRCK - Brick - turns into stone under high pressure, turns into lava under high heat. --Possible: Turns into lava/stone at higher temperature/pressure
-COAL - Coal - Very slow burner. --Issues: Wood does not solidify into coal. Liquids can go through coal and propel it upwards (think NEUT + GOO). Possible: A powder coal.
Comments 1) I compiled the source a while ago and saw plastic. Why was this removed? 2) I would like detailed descriptions in the game menu (I'll do it later today). 3) Since the number of element reactions grow, how about a ? button that would bring up a screen with all the reactions, the help text in the splash screen, and information like the Using Electronics page in the wiki. It would also have specific temperature/pressure level the reactions would take place at (for example, one entry might look like this: LAVA <> STNE @ 700 C). 4) LN2 turns into NICE on spawn, same with snow and ice.
5) I would like photons to travel through diamonds.