Jacob1's Mod

  • jacob1
    20th Oct 2012 Developer 0 Permalink

    --Justin-Gnail--:

    How come tsns detects what its conducting to? I understand that it's a "equal or greater temperature" but shouldn't the particle its conducting to not count? Also the particle eraser erases walls if your flood fill erasing.


    yeah, I thought it was a little annoying too. What you have to do is put a 1 pixel space inbetween it and the conductor, that way it won't detect the conductors heat. Also, it was made by Simon, not me.

    It can still be changed though, since it's not officially out yet. Maybe it shouldn't detect the heat of any conductor, I guess that wouldn't limit it too much, since you probably don't want to detect the heat of them, and also you could just insert another element next to it if you did.

    And yes, it's supposed to erase walls with flood fill. It's more convenient and easier, so you don't have to select the wall deleters. Before, it would just do nothing when you tried to flood fill delete them.

    And @everyone, Version 19.3 on previous page.
  • ghostiger
    23rd Oct 2012 Member 1 Permalink

    @jacob1 (View Post)

     The mod is really cool and I haven't noticed any bug or malfunction. In fact it has elements like INDI that I believe should be in the normal version (so everyone could see and publish creations  made with it). I found out that INDI allows me to make things I could't do with INSL like better lasers, electronics integrated into high temperature and pressure (with the help of TTAN) devices like fusion chambers, etc... Easily the best new element. I hope it eventually gets into the normal TPT++ 

  • jacob1
    23rd Oct 2012 Developer 0 Permalink
    @ghostiger (View Post)
    Really? That's good. I was prepared to not re-add it when I redid this for tpt++, because you could just use DMND and INSL together. I also use it as storage for lua code..., but should change that.

    What if I also added TTAN's function to it? That way it would be like a one pixel wall.
  • ghostiger
    23rd Oct 2012 Member 0 Permalink

    @jacob1 (View Post)

     I think DMND and INSL together is good but under very high temperatures and pressures the insulator burns away. Also sandwiching elements can be very bulky. INDI is very good and with TTAN, it can block even the highest temperatures and pressures. Adding TTAN's function to it would be even better, making it like a version of DMND that doesn't conduct temp or pressure, a one pixel wall, which is awesome because no one really likes walls, exept for frames, and the ability to conduct pressure is almost always inecessary if one wants to insulate. A one pixel wall could add so much to the game. 

     Also, an element that acts like a wall to all elements except the one in it's ctype (to which it would be like INVS) would be cool, replacing and improving upon all the "filtering walls". 

     

  • Potbelly
    26th Oct 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    26th Oct 2012 Developer 0 Permalink
    @Potbelly (View Post)
    Yes, I thought I already said I was in our conversation. It won't be for a while though, I am doing other things currently, and want to port my mod to c++ first.
  • lorddeath
    26th Oct 2012 Member 0 Permalink

    @jacob1 (View Post)

     ADSG, what is that. And yes there has been bugs with his mod, but VERY few and miniscule altogether, this is the best mod I have seen in awhile.

  • jacob1
    26th Oct 2012 Developer 0 Permalink
    @lorddeath (View Post)
    https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15188 - ADSG - adhesive gas.

    And yeah, I usually fix bugs very quickly, if I see a bug I usually fix it by the next version. If you see any bugs, report them here. I don't know when the next version will be, but I need to add some new tpt++ stuff when the next version comes out, and I sort of want to add some more features of it.
  • WinstonsDomain
    28th Oct 2012 Member 0 Permalink

    Could the comment scrolling on saves be faster?

    Not sure if this is only for me but it takes awhile to scroll through comments on saves.

  • jacob1
    28th Oct 2012 Developer 0 Permalink
    @WinstonsDomain (View Post)
    yeah, I will make it faster. On my computer I have some setting on where it scrolls down without me touching the scroll wheel and it's faster, but I realized recently it's probably slow for other people. I will see what I can do about it (I feel like making the comment scrolling thing in c++ maybe...)