Instead of doubting it, Xetalim, maybe you should give a few things to help make it so that it wouldn't be just "rejected"
fantastic critizism xetalim, are you mnnip's brother or something?
Well, i don't know how to code, but it would probably take a mighty long time to code all that probably sandstorm.....BUT IT WOULD BE REALLY COOL! reaction tables will be broken if you add that kind of dirt though... :D
In all honesty,after seeing so many dirt suggestions,frankly,I couldn't care less about this one.
Personally,I think sandstorm's version is perfectly good on its own. I can't really do anything to improve it.But frankly,there still really isn't much motivation to add this,so in my opinion,I seriously doubt this will be added (I mean,although "what this element is " was defined,"why this element should be added" wasn't really explained too much except in the mods' posts.)
Basically,explain why you want this in the game.
the reason why I want this in the game is because I want some kind of solid/powder that will absorb liquids, but the thing that absorbs the liquid will release the liquid if there is the right combination of things around. For example:
Absorbs WATR, add VINE and VINE will grow, decreasing the WATR level and increasing the amount of VINE, making "grass"
another two examples:
place WOOD in a straight line touching DIRT, add WATR and PLNT and the WOOD forms a "tree" with PLNT
Absorbs NITR, add CLAY and it makes TNT while decreasing the level of the fluid in the DIRT.
any liquid or powder can pass through DIRT if there is no solid under it. (except STNE)
also, if you were to add STNE to DIRT, the STNE would go into a formation at the bottom of the DIRT, making "bedrock" also making the DIRT impermeable
yes, and I do like your version best. I am the one who started this and I don't mind if you think you are stealing my idea.
I'm not sure if the PSTE thing is ok, but yes to the viscosity idea.
thank you for the support shown, it really helps.