I think somebody must make a cap to prevent 29 bug. I make it for explosives, but i dunno how it worked. I take BPDR script, becouse it loads last (i dont know why), and add new element whith do nothing and buggy. If you have some problems with explosives menu try to load this script.
local element1 = elements.allocate("FEYNMAN", "ZZZZ")
elements.element(elements.FEYNMAN_PT_ZZZZ, elements.element(elements.DEFAULT_PT_BCOL))
elements.property(elements.FEYNMAN_PT_ZZZZ, "Name", "ZZZZ")
elements.property(elements.FEYNMAN_PT_ZZZZ, "Description", "Cap to prevent 29 bug.")
elements.property(elements.FEYNMAN_PT_ZZZZ, "MenuSection", 5)
If you use BPDR script, add it in lua file BEFORE the BPDR code.
If it works only for me - sorry.
jacob1:
@KOTOM (View Post)
in the next version of tpt (and my mod) I fixed the bug where you couldn't have more than a certain number of elements in a menu. After that, you can now have at least 150 elements and be able to see / click on all of them. So I guess that fake element will work for now, but it will be fixed for real later.
This is very good news. Waiting for new version.
Great!
150 elements? TPT modder heaven!
And here is something not so great: The 100 dl update isn't ready yet! So, if I have it done for 150... Or 200...
At least I've made a new explosive.