Powder Sim

  • therocketeer
    10th Oct 2011 Member 0 Permalink
    side loop causes max pressure for some reason. Dunno if anyone else got this or spotted it before.
  • vanquish349
    10th Oct 2011 Member 0 Permalink
    @therocketeer (View Post)
    are you sure? i cant seem to replicate.
  • therocketeer
    10th Oct 2011 Member 0 Permalink
    yes. When I enable side looping, massive pressure comes down from the top of the screen. That's all really. I understand this is still a beta, so I expect bugs like this to occur.


    aside from this, could you tell me the various properties of the different hydrogens? I'm very interested.
  • limelier
    10th Oct 2011 Member 0 Permalink
    @therocketeer (View Post)
    I was just about to say that.


    This mod does have some interesting features. Of all, I think noble gasses, some elements of fancy and a fixed side loop should be added to the official.
  • vanquish349
    10th Oct 2011 Member 0 Permalink
    me4502 would have to do that, as he was the one that made them.
  • limelier
    10th Oct 2011 Member 0 Permalink
    He already has his name in the "Contributors" list that pops up when TPT starts :u
  • vanquish349
    10th Oct 2011 Member 0 Permalink
    @tudoreleuu (View Post)
    Remember me4502 isn't the only developer of powder-sim.
  • therocketeer
    10th Oct 2011 Member 0 Permalink
    @vanquish349 (View Post)
    Isn't it a collaboration of mods? Like the best bits of the best mods?
  • me4502
    10th Oct 2011 Member 0 Permalink
    @tudoreleuu (View Post)
    @therocketeer (View Post)
    hydrogen will change through them when hit with neut.

    mh2 is metallic, it can conduct spark and is solid, made from high pressures
    tritium is an after-product of a deut explosion and turns water into tritiumated water or something
    quadrium heats things up and is created when deut explosive neutrons hit tritium
    deuterium creates deut on contact with o2
  • vanquish349
    10th Oct 2011 Member 0 Permalink
    @therocketeer (View Post)
    not really, it is a collaboration of the mod makers of those mods, so everything were adding was coded for Powder-Sim. not adapted for Powder-Sim