Jacob1's Mod

  • Minishooz
    24th May 2012 Member 2 Permalink
    Congratulations I just noticed you're a new developer!
  • jacob1
    24th May 2012 Developer 1 Permalink
    Some more stuff from my mod has been put into the official version (mostly bug fixes but also some stuff like lua graphics functions)
    Also, I have been promoted to developer. This doesn't mean I get access to the official source code or will discontinue this, I'm still working on it. Also, I'm working on an update to my old lua script even though this does everything that did plus more. It will add a cool new feature this doesn't have.

    @Minishooz (View Post)
    Thank You. (:
  • Nab1929
    30th May 2012 Banned 2 Permalink
    This post is hidden because the user is banned
  • jacob1
    30th May 2012 Developer 0 Permalink
    @Nab1929 (View Post)
    fixed
    I accidentally made it so that SING could only destroy things that weren't VOID but were both BHOL and NBHL at the same time. oops.

    I also only use my mod though. The only time I use the official version is when I want to test out a new feature, like TTAN. When I use it, I feel like it's missing something and always try to do things only my mod has, like the extra comments or front page saves.
  • mrsalit0s
    3rd Jun 2012 Member 0 Permalink

    i wanted to try the compiled tpt++, but there are some dll files missing. does anyone have a link?

  • Fast-Driver
    3rd Jun 2012 Member 0 Permalink

    I'd use Jacob1's Mod all the time, but sadly I can't make saves with it and publish them on the official server for everyone to use.

  • boxmein
    3rd Jun 2012 Former Staff 1 Permalink
    @jacob1 (View Post)
    Okay, I just wat'ed. Moving solids + ROTATION? Customised HUD? Animated LCRY? Wow. When will you send the pull request to official?
  • therocketeer
    3rd Jun 2012 Member 0 Permalink
  • TinyWolfie
    3rd Jun 2012 Member 1 Permalink

    Downloaded this, can't stop making hippie biodomes. 

    +1 all the way. great effort.

  • jacob1
    3rd Jun 2012 Developer 0 Permalink
    @mrsalit0s (View Post)
    Download libraries.zip on my downloads page, they are in the build folder.

    @Fast-Driver (View Post)
    There is (was) a way to do that. Click more in the favorites menu, then click save twice until it says save as powder toy release version 78 OPS format. Your saves will then be able to be opened with the release version as long as you didn't use any mod/beta elements. Don't try this until version 16 though, I broke it, so it actually saves as version 222.

    @boxmein (View Post)
    So far i've made two pull requests, but only with some of the features. I might eventually try to get all of my mod into official.

    @therocketeer (View Post)
    Maybe in the future. I'll add it to my todo list.



    The next version of this should be coming soon, I have 2 more things I want to do plus the things I already did (changes in the first post). One is that when you start typing a lua command (ex. "tpt.s") and press space, it will fill in the rest ("tpt.set_property("). I also want to make moving solids actually solid inside, which I couldn't do at first because it wouldn't fall down, but I know how to fix that now.

    There is a chance I might not be able to work on it for a few days though, because my computer charger is broken. Right now, I have it upside down, and my computer on a flat surface, that is the only way to get it to charge. There's some small metal wire pieces sticking out of it too, where it plugs into the computer. If it breaks, and I don't have a new charger by then, I can't work on this.