I'm pretty new at this, so I may just be doing something wrong.. but I think I've found a couple of glitches.
I used diamond as a pan to capture heat, on top of which I put some sand, which melted and was flung up into the air.. so I built some indestructable walls to guide the molten sand into another chamber, with some AIRONLY walls at the top to vent off the pressure... Sure enough, the glass collects in the other chamber without much problem at all... but it never cools.. it remains "molten GLAS" forever.. holding the mouse over it to see the temperature, it stays at about 6570 constantly (ouch!) and if I try to use the cool tool to cool parts of it, the temperature just comes right back up from the rest of the molten glass surrounding it. I'd like to see it cool on its own, why doesn't it? What can I do?
Also, electrodes seem to become sources of infinite electricity when sparked, creating a great heatsource from the resulting infinite plasma arc, and electrifying anything it's attached to constantly, until it melts...
EDIT: I think I kinda worked out the glass problem. It won't bleed it's temperature out into the air if it's sitting on indestructable wall... if I make a bed out of another kind of material for it to land on, it will start to cool.
By default, air in Powder Toy doesn't conduct heat. However, you can turn ambient heat on using the little 'A' button in the top right corner. Then press 6 on your keyboard to see the temperature of the air.
If you make the bed out of another material, then heat will pass from the molten glass into that material. There are other methods of cooling too, such as using some CLNE to create a continuous stream of a cold material (such as LN2 or WATR) which touches the thing you want to cool down.
For electrode, note the description: "Use sparingly", i.e. single pixels.
Yeah, the ambient heat thing doesn't seem to really fix anything... but I'm finding other cooling methods that work. Thanks.
EDIT: Nevermind, the heat was just so intense that the air was getting superheated, and wasn't moving away fast enough... I made a heat sink out of several nested squares of clone, producing liquid nitrogen, locked in an air-only box. That seems to be cooling the air faster.
Set life of spng to 1000000000, near infinite stream of water!!!
That is suppose to happen. And don't necro.