Powder Toy 3D

  • zc00gii
    14th Aug 2010 Banned 0 Permalink
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  • triclops200
    14th Aug 2010 Former Staff 0 Permalink
    zc00gii
    seeing as we don't have true multicore support yet, it would be impossible
  • crazy88
    14th Aug 2010 Member 0 Permalink
    Lol from those 2 responses i will basically sum it as a flat "NO"
    May i ask Felix what you meant when you said about the resulting game looking like the current? just interested as to how much it would change from our friendly 2D version.
  • zc00gii
    14th Aug 2010 Banned 0 Permalink
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  • zc00gii
    14th Aug 2010 Banned 0 Permalink
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  • Felix
    14th Aug 2010 Member 0 Permalink
    crazy88:
    Lol from those 2 responses i will basically sum it as a flat "NO"
    May i ask Felix what you meant when you said about the resulting game looking like the current? just interested as to how much it would change from our friendly 2D version.

    I didn't say looking, just that the game would be so different you might just as well go and play pong.

    Those engines that has been mentioned in here are graphics engines, some might have a physics simulator in them but we can't use those. And we have no need for a full-blown game engine if it was going to be a 3D game, since this is just a particle simulator.

    Particle engines is not physics engines. If you were to add thousands of particles to them you would have so much overhead.
  • crazy88
    14th Aug 2010 Member 0 Permalink
    As i said a flat "NO" lol.
    Just to more or less specify what i imagined when i said Powder Toy 3D, i imagined you being able to create your simluation in 3 dimensions, and revolve around said simulation, zoom in etc, exactly like TPT except with the extra dimension. Wasnt asking for it next week, or with thousands of particles. Was just beginning this topic to satisfy the curiosity of this being able to be done over the course of years, not weeks.
    Also i think this may have something to do with the "layered" simulation someone above specified i'm not sure.
    Sorry if i wasn't clear on what i meant.
  • zc00gii
    14th Aug 2010 Banned 0 Permalink
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  • crazy88
    14th Aug 2010 Member 0 Permalink
    Sorry, when Felix explained, it sounded like he meant to add several thousand to the 3D simulation, not the present day one.
    Don't know about the years one.... could be possible if Moore's Law hold true....
    But still would be interesting to see the product of a Powder Toy 3D.
    As i have said before, please dont flame, just merely curious as to what people think about the idea, not as a replacement to the 2D TPT, but more an augmentation of it.
  • ssc4k
    14th Aug 2010 Member 0 Permalink
    Not in this type of app... but I'd say 100 million in 3D is reasonable in the next 10 years with a diferent type of program. http://www.youtube.com/watch?v=6hlyreqIyZQ is 40fps of 1 million fluid particles (at the end) but using the gpu and a much better engine than TPT