DMND is not realistic!

  • jward212
    29th Oct 2014 Member 1 Permalink

    in My fuel mod i did that, only thing didn't change dmnds properties and I added a button called antisave brakeing so disable it on vanilla saves 

    to enable it press on for better states of matter

    Edited once by jward212. Last: 30th Oct 2014
  • 12Me21
    29th Oct 2014 Member 0 Permalink

    I never suggested that DMND should be changed, I was just saying that it wasn't realistic...

  • gabigammer
    30th Oct 2014 Member 0 Permalink

    It needs to be an indestructible element, because you needs for example to hold plasma in it. It is not a bedrock like in Minecraft it is just indestructible and that's it.

     

  • FeynmanLogomaker
    30th Oct 2014 Member 0 Permalink

    If we had "RDMD", for example, that could be useful. Extremely hard (against acid, etc) but very brittle, burns at 1000deg. It would be nice for destructable reactors and such.

    Edited once by FeynmanLogomaker. Last: 30th Oct 2014
  • jward212
    31st Oct 2014 Member 0 Permalink

    Yes, lots of reactors use diamonds $$$

  • greymatter
    31st Oct 2014 Member 0 Permalink
    @FeynmanLogomaker (View Post)
    A potential element perhaps?
    *greymatter looks at @jacob1
    Edited once by greymatter. Last: 31st Oct 2014
  • jacob1
    31st Oct 2014 Developer 0 Permalink
    @greymatter (View Post)
    No, i'm not adding realistic diamond. It would confuse people, and we already have elements that burn when they are hot or resist acid anyway ...

    Also maybe lock this thread? Now we have 2-3 threads talking about realism ...
    Edited once by jacob1. Last: 31st Oct 2014