An easier way, the way I did it:
Set gravity radial (w)
flood fill screen with thunder (ctrl+shift click)
Upause, let gravity pull the thunder towards the center
After it all reachs the middle, type into the console:
!set type thdr n (n being the desired element)
!reset temp
*(If it's a clne, type !set ctype n)
TADA!!!!
Compressing LIGH Element
Method 1
>put a pixel of ligh on the screen (use a big pen size)
>press f ONCE and wait for it to expand into its full size (wait for the bolts)
>copy paste the bolts onto the screen
>open console (key ~)
>!set x all 100
>!set y all 100
>unpause for profit
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Method 2
>flood fill screen (ctrl/shift/click)
>open console
>!set type all ligh
>!set tmp ligh 257
>!set life ligh 55
>!set x all 100
>!set y all 100
Actually this method of making compressed elements is much better. I made a save explaining it:
After you create the compressed clone, you can change it into any element.