@Simon(View Post) Thank you for doing that, I don't have a mac, or know anyone that has one, so I can't compile it for that. Also, is that just the latest source (after that merge with TRON and GEL)?
Also, I have an announcement to make about my mod. People who have looked at the github page for my mod probably noticed this already, I really haven't done anything at all for 3 weeks, only a few minor changes. I'm not discontinuing this though, I've just been too busy with AP tests / a tree to work on my mod at all. AP tests will be over in three weeks, so i'll be able to keep working on it in June.
Edit: I'll probably still release a version 14.2 soon after I do another merge and fix reversible pipe.
Version 14.2 - 4/30/2 update to latest source again. reversable pipe - spark with PSCN to reverse, NSCN to unreverse. This mod is temporarily discontinued, but will be started again in June (see two posts up for more info). A mac version is also available now, i'm not sure if anyone will compile future versions though.
@The-Fall(View Post) Okay, I fixed the link. It was because the file had an apostrophe in it, and that caused it to not be able to find the file. I should have tested the download link before posting it.
@darkhog(View Post) Have you tried compiling an unmodified source first? I didn't see any specific errors that would be caused by my mod, except that all my variables in defines.h had an error. It looks like a problem with how you included the .h files, maybe you forgot to do a step.
@_kinloch_(View Post) I didn't actually make the mac version, Simon compiled it. Maybe if you said what error you got someone might be able to help you, but I don't know anything about mac computers and have never used one. Also, there probably won't be any mac versions in the future, unless someone comes and compiles it for everyone again.
Hm, does Simon have also Linux box? If so could he compile it for Linux? Also errors were mostly syntax ones, like undefined variables or missing brackets. GCC can be very strict.
@darkhog(View Post) It's a while since I last compiled this, but start by removing the library headers that aren't part of the Powder Toy source (SDL/*, bzlib.h, fftw3.h, pthread.h, sched.h etc). That should fix nearly all the errors.