Powder Toy on the iPod touch?

  • ZebraineZ
    30th Jul 2010 Member 0 Permalink
    Has any progress been done o.0 I'm really curious about this lol, I have a 3GS and I'd be pretty thrilled to see this game for my phone on the go! I think you should just optimize it for armv7 devices (3gs, iphone 4, itouch 3g and the new one coming out soon), at least those have enough hardware and are new gen.
  • Aizria
    30th Jul 2010 Member 0 Permalink
    ZebraineZ

    I'm currently trying to get some small errors to go away. It's a little frustrating... I recently tried a makefile edit in 39.0 to try to fix one of the afforementioned -l flag errors and now (for some reason) mobile terminal (and sometimes even springboard) crash when I try to compile it, though I think I know what's wrong and am working on it. It's kind of ironic that you should mention wanting it to be optimized for newer iDevice hardware, since I'm working on this on an iPod Touch 2g.
  • ZebraineZ
    30th Jul 2010 Member 0 Permalink
    :O Fail! Ask a friend of yours or something to borrow a new gen of theirs if they have one (or if you have a friend lol), or else it's going to be laggy and crappy as crap...oh well what do I know :P better than nothing lol, I could imagine it being so fun :D!
  • Aizria
    30th Jul 2010 Member 0 Permalink
    I am running firmware 3.1.3 on it though, so that, once I get it working good on my iPod, it should be compatible with, and work well on, most iPods or iPhones, regardless of newer hardware or firmware.
  • Aizria
    30th Jul 2010 Member 0 Permalink
    Update: I finally got the -l with absolute path to do a run and return errors without crashing the terminal! Here's what the -l error looks like now:

    ld: library not found for -l/var/mobile/Applications/D0D896B2-C39A-420F-87E6-4E7 B906B01FC/Documents/powder-39.0-src/SDL
    collect2: ld returned 1 exit status
    make: *** [powder] Error 1

    I'm not sure why it can't still find the lib, since SDL.lib is in the directory that I pointed it to. Or am I misunderstanding the -l flags?

    EDIT: Felix

    How do I install these files? Keep in mind that there's nothing on the iPod that will do it automatically for me. I have to do it by hand. Unless there's a .deb package for this.
  • Rob215
    30th Jul 2010 Member 0 Permalink
    Read carefully, llibrary not found
  • Felix
    30th Jul 2010 Member 0 Permalink
    Excimer-Sun-Software:
    Update: I finally got the -l with absolute path to do a run and return errors without crashing the terminal! Here's what the -l error looks like now:

    ld: library not found for -l/var/mobile/Applications/D0D896B2-C39A-420F-87E6-4E7 B906B01FC/Documents/powder-39.0-src/SDL
    collect2: ld returned 1 exit status
    make: *** [powder] Error 1

    I'm not sure why it can't still find the lib, since SDL.lib is in the directory that I pointed it to. Or am I misunderstanding the -l flags?

    EDIT: Felix

    How do I install these files? Keep in mind that there's nothing on the iPod that will do it automatically for me. I have to do it by hand. Unless there's a .deb package for this.

    I am not sure SDL is capable of running in the ipod. But it seems to be possible, see http://video.google.com/videoplay?docid=-121597801245597747#

    Since I have no Apple device in my home, let alone an ipod. I can not try it out and see for my self.
  • zc00gii
    30th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • zc00gii
    30th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Aizria
    30th Jul 2010 Member 0 Permalink
    zc00gii

    I'm using gcc on my iPod, which compiles C, not Obj-C. Apps for the iPod can be written in, and compiled from, C, C++, and Obj-C equally. Also, it appears to work fine with SDL except for the problems with the -l flag. By the way, I tried the -L before the -l and, for some reason, it still can't find it.

    all

    Does anyone know of a place to get a .deb package of SDL?