Jacob1's Mod

  • Minishooz
    18th Oct 2011 Member 0 Permalink
    @jacob1 (View Post)
    It asked me to redownload because a dll wasn't found.
  • jacob1
    18th Oct 2011 Developer 0 Permalink
    @Minishooz (View Post)
    What was the exact message, it probably says "The program can't start because ____.dll is missing from your computer...". Maybe you're missing this dll, some people need that and I didn't statically link it.
  • Nab1929
    18th Oct 2011 Banned 0 Permalink
    This post is hidden because the user is bannedShow
  • Minishooz
    18th Oct 2011 Member 0 Permalink
    @jacob1 (View Post)
    Yes, I am, but I am currently using a tablet so I can't play pt. Will try tommorow:)
  • jacob1
    18th Oct 2011 Developer 0 Permalink
    @Minishooz
    I might have made it so you don't need that dll anymore. Whenever the next version comes out (not anytime soon), can you tell me if you still need it?
  • jacob1
    1st Apr 2012 Developer 0 Permalink
    Version 14 Released

    Version 14 - 4/1/2
    Lua code in saves run in a limited environment without access to dangerous functions that could cause a virus. Prevent infinite loops in Lua, they will exit after 3 seconds (you can click cancel to let it continue running though).
    Oxygen fusion added. 4 New commands: tpt.clear_sim(), tpt.restore_defaults(),tpt.reset_elements(). Moving solid ability added to all elements, use tpt.enable_moving_solids() to make all solids move like BALL does. You can reset the HUD's back to their default values too now.

    I was going to release this much later, but the 'save is from a newer version' warning on saves was getting annoying. This just lies about the version, because the only real changes was adding stuff from my mod.
  • The-Fall
    1st Apr 2012 Member 0 Permalink
    Moving solids my @** Savask and I had a nice chat about those...
    And you didnt even update. Har har April fools.
  • jacob1
    1st Apr 2012 Developer 0 Permalink
    @The-Fall (View Post)
    I did update it, it's all of those things are true except for that one (which I may try to do for the next version, my mod does really have moving solids). I just couldn't think of any other April fools joke and was rushing.

    The point of this version wasn't for an April fools joke, it really was because of the warning on all newer saves.
  • The-Fall
    1st Apr 2012 Member 0 Permalink
    Lol Ok. 
    Savask showed some video with all sorts od moving solids ingame however was reluctant to give an answer if asked abou how or where he got it. However, he likely made it.
  • Nab1929
    4th Apr 2012 Banned 0 Permalink
    This post is hidden because the user is bannedShow