Looks like mousemove event doesnt work
Assuming you're aware of the crash-on-open bug on macOS?
when will the mod for Android?
platform.restart() in Lua changing WindowY and WindowX in powder.pref to incorrect values like -32637 or 4344896. I am using Windows.
Hold and move your mouse to the lower left corner and you'll get a ton of error messages in the format of "multiplayer.lua:1538: bad argument #1 to 'char' (invalid value)". Note that once you release the mouse, you get the same error with 1533 instead.