Yew101's powder

  • sillu129
    29th Sep 2010 Member 0 Permalink
    is source the text in powder.h
  • sillu129
    29th Sep 2010 Member 0 Permalink
    i just edited the antbs mod and added 1 new element the only thing i did was that i edited powder.h
  • MiXih
    29th Sep 2010 Member 0 Permalink
    PUT POWDER.H NOOB
    you make project from all files?
  • sillu129
    29th Sep 2010 Member 0 Permalink
    i dosent understand this Part Two: Uploading Your Work to GitHub 1) Open SmartGit (make sure you've saved your changes in Visual Studio). 2) powder.c and any other files you may have changed should be listed as “Modified”. 3) Press “Commit” at the top, list the things you have changed in the text box, and press “Commit”. 4) Press “Push” at the top, and press “Push” again. 5) Go to your Powder Toy repository page on GitHub and press “Pull Request” at the top. 6) Send the request to facialturd (Simon's username) and you should be done. Verify that the code has been changed if you like. 7) If Simon decides to accept your request, your code will be in the official Powder Toy source code. is this all needed
  • MiXih
    29th Sep 2010 Member 0 Permalink
    skip this part
  • sillu129
    29th Sep 2010 Member 0 Permalink
    wikku9
    ok but how i make POWDER.H changes work in game
  • devast8a
    29th Sep 2010 Former Staff 0 Permalink
    >.> Are you kidding. Upload it to pastebin or something and link it to here.
    Also get your own damned thread.

    sillu129
    Is PT_MEGA your element? If so. I would assume it's been overridden by antb's mod.
  • yew101
    29th Sep 2010 Member 0 Permalink
    outi:
    IMO every spawn should kill existing stickman before creating a new one

    outi
    yes but thats a bit more difficult unless u make a machne that does it ike mine on page 9,

    devast8a:
    yew101
    I find that hard to believe as your build doesn't even reference a single object from libbz2-2.dll (Source: Dependency Walker)
    Same for msvcr100.dll and msvcr80.dll

    Which also leads me to believe you're building your build in debug mode and/or screwed up the runtime linking.

    devast8a

    well it asked for it but i just changed the name of libz2.dll to libz2-2.dll and it worked so i put it in the uploads,
    and i use F7 which is build solution then F5 which is debug,
    -EDIT-
    i had no clue i even had msvcr80.dll -(i had no idea it was beng included)
  • pilojo
    29th Sep 2010 Member 0 Permalink
    yew101:
    and i use F7 which is build solution then F5 which is debug,

    F7 is debug. It's necissary to build it.