What about a wall that let solids, gasses, liquid through only if they are colder 100C or 80C. It would be easy if you can typ the temperature of the wall.
okay a powder/solid that acts like a cannonball ( affected by gravity and such) so it will mantain its solid shape so you can make it larger than powders but it reacts the same, so you can make cannons guns and other stuff, ice cubes of sorts
Hypothetically, would it be possible to make particles 'stick' together or at least sort of attracted to each other? I'm not asking for a moving solid, I know that we can't do that kind of thing, but I was just wondering if it would be possible to make certain particles stick together and act like a single unit, sortof.
Anyways, I have an actual idea here. How about changing the actual gravity in the sim, I'm not talking about going in and changing the wieghts of particles, just the actual downward pull. That being said, will we have to take into account mass?
Something like that could make a very pseudo-solid. Wouldn't really work like a bullet since the pressure would try to rip it apart, but then again, I don't know anything about coding TPT.
Could make for something interesting to play around with though.