New Element Suggestions *READ BEFORE POSTING SUGGESTIONS*

  • dnerd
    3rd Aug 2010 Member 0 Permalink
    truthfully, the antimatter really sucks, when it comes in contact with another particle it should give off a huge burst of pressure and hot neutrons, also, possibly a solid and liquid form, along with the dense gas
  • ErasedToday
    3rd Aug 2010 Member 0 Permalink
    I think we could have elements that do not react to PAUSE. They keep moving even though the game is stopped, and don't react to paused elements (except if paused element is solid, then non-paused element flows/falls /rolls on it). This would have use if you would like to design a city/park/etc. that would normally explode unpaused. Just a thought.
  • Tetracon
    3rd Aug 2010 Member 0 Permalink
    Hey, Dnerd, antimatter really doesnt form compounds like regular matter does. and when antimatter touches matter, if anything, there should only be a burst of air, because antimatter+matter=destruction of matter and tons of energy.


    ErasedToday, if there were elements unaffected by pausing, that would really defeat the purpose of pausing the game, wouldnt it?
  • dnerd
    3rd Aug 2010 Member 0 Permalink
    erasedtoday: but its possible (and relatively easy) to create a stable city, with the elements available, but i can see how your idea can be useful explain it a bit more tho

    tetracon: i am aware of that, however, "energy" in this simulation, cannot be represented by just pressure, because in powder toy there is no air that is everyewhere that can be heated as a form of energy (which would, in theory, occur in an antimatter-matter collision), so heated neutrons are a good way of showing this

    edit: actually, antimatter + matter ACTUALLY does release particles, photons (gamma rays) so my new proposal is (quite a bit of) superheated photons and a large burst of pressure

    (Furthermore, mixing matter and antimatter can lead to the annihilation of both in the same way that mixing antiparticles and particles does, thus giving rise to high-energy photons (gamma rays) or other particle�"antiparticle pairs. - http://en.wikipedia.org/wiki/Antimatter)
  • Candunc
    3rd Aug 2010 Member 0 Permalink
    ErasedToday
    Like for Red, you could use activated Heat Switch...
    For Blue, Activated Pump...
    I'm sure there are others you could use.
  • dnerd
    3rd Aug 2010 Member 0 Permalink
    Candunc: could you quote next time u talk about somthing that was a while ago cause that makes no sense, thanks

    edit: omg go macs!!! :D
  • Candunc
    3rd Aug 2010 Member 0 Permalink
    dnerd
    Oh, Sorry there.

    dnerd:
    edit: omg go macs!!! :D


    Macs are Awesome! Most mods are Windows / Linux, but I can compile for Macs.
    https://powdertoy.co.uk/Forum.html?action=vthread&forum=5&topic=2357
  • dnerd
    3rd Aug 2010 Member 0 Permalink
    ya im not a coder, just like the sim.
  • Candunc
    3rd Aug 2010 Member 0 Permalink
    dnerd
    I can't code, but since it is all in terminal it is easy. After I did step one, this is all I have to do.
    CD *Location of Mod* Enter
    make powder-x.

    Then the rest is copy / paste.
  • Tetracon
    3rd Aug 2010 Member 0 Permalink
    dnerd:
    heated neutrons are a good way of showing this



    wow... you have a good point. maybe if the neutrons were gray or red in nothing display or something to show that they aren't regular neutrons.