This is hugely glitchy. DMND, VOID, VACU, and SHLD dissolve in the presence of lasers. I mean, WTF?!
Thanks for telling me that, I never noticed but apparently it's been doing that since version 4. I changed the way BHOL/VACU eat particles (kill_part(i) instead of parts[i].type = 0) back then, but because of a glitch in the Powder Toy (not my mod), it caused that to happen. Nonexistent particles were being moved and then killed, which overwrote other particles with nothing. I fixed it for the next version.
@_kinloch_(View Post) No it doesn't work for mac, I don't have one to compile with. The first post has a link to the source on github, you have to compile it yourself if you want to use it on one. (If you or someone else does compile it, can I have a link?)
@Nab1929(View Post) Can you show me which save does that? I may have already fixed it for the next version. If the save has BHOL or any other element that eats particles, that was the problem,
May i make a few suggestions in the way of elements?: 1. Cool Flame - not cold flame, a sort of teal-green color, 50 C and generates low pressure. 2. Make SING emit gravity instead of pressure....it might work better that way. 3. Nuclear Waste - Hot, 500 C by default and emits a low pressure, slowly decays into GLOW and NEUT.(PLUT, URAN, and DUET decay into this after 500000 seconds of being inacive, PLUT and DUET generate 2 particles of it when detonated.) 4. Florine Gas - Corrosive, responds violently to pressure, moves fast. 5. LASR - Photons that are heated to max temp and cant separate, die on contact with a surface.(still responds to FILT.[wont die when touching it.])
@Galacticruler(View Post) 1. This is basically green fire, fire already generates small amounts of pressure. I could see about making fire change colors depending on it's temperature, though. 2. I'll try (probably in the version after the next version - 14), but it will probably have to be an option to enable somewhere so it doesn't break saves. 3. Maybe, I might add more radioactive stuff later. Do you realize 500000 seconds is almost 6 days though? Even if you meant every 500000 frames, that would still be a few hours at 60fps. 4. CAUS is already a corrosive gas, but it is really slow. 5. I'm not sure how I would make them not separate, particles can't stick together in The Powder Toy.