Can you possibly add a mode that disables/restricts sprk behaviour? As in sprk not conducting at all or not very far? Or just disables it?
No, don't disable flood fill for ball! It's such a cool glitch (It is a glitch, right?)
anyway, I got the error again, when drawing a rectangle. I think it might be my computer, a few days ago I froze the normal game by trying to flood fill (ctrl+shift) an area.
Anyway, is there a search menu? I can't find it.
easiest solution would be to property edit the life value of conductive materials, say... a life of 100000 will make that material non conductive for a good ammount of time... (I havent used jacobs mod yet so dont take my word on it but thats what i do in vanilla :P)
@jacob1 Does this have LuaJIT or no?
@Jacob1 Do you know how I could set this up as a Visual Studio project? I want to experiment with compiler optimizations.