Ideas about GoL particles you guys. This isn't the off-topic section. \o/
If you don't know exactly how these work then feel free to browse the wikipedia page so it makes more sense.
These particles only emulate life in a metaphorical and systematic sense. The reason I'm dragging the idea here is because TPT needs more interesting mechanics to toy with, and this being an entirely different type of cellular automata, might have uses inside Powder Toy.
The GoL particles wouldn't be in the same league as normal particles. They don't follow the same rules for movement at all, but it would be AWESOME if some particles interacted with GoL particles by slowly becoming GoL particles themselves by random chance. o.o
The main issue being that GoL particles live and die according to the number of neighbors they have, so interacting with solid particles might not work as planned.
Interesting... UIf you mean living particles i thnk something like "termite" (TRM) could be added. When its touching wood which is moist (see below) it duplicates. When its cold or hot it dies. When its freezing (as in say -100) it becomes unactive (UTRM) TRM could be TRMT but: What if there were different types of termite e.g. (TRM1,TRM2,TRM3,TRM4). TRM1 and TRM2/TRM3 and TRM 4 will make more termites together (providing TRM2 or TRM4 has more than 100 life). TRM1 and TRM3 could be aggresive while TRM2 and TRM4 could get along together. TRM2 could give TRM3 life points when they meet while TRM1 could steal TRM4's life points.
MOIST Ethier a new HUD could be added(see hud) or some elements (e.g. wood and stone) have it (see life). TRM grows at 30+ moist and 30-40 degrees. HUD Things spawn at %22 moist or NA... Certain elements will soake up water (in different ways- brick and wood could soak up liquids while other things might take in steam). LIFE Same as HUD except its rated in life and can be 0-100