Powder Toy in x64

  • MPSGA
    16th Aug 2010 Member 0 Permalink
    Well I have 4GB of RAM, Windows Vista Home Premium(How could I make such a mistake?!? Acer Aspire G7200; Athlon X4 620; ATI Radeon HD 4850) 64-bit. That's why I am searching for 64-bit applications -- I've heard that they should run better on 64-bit computer.
  • Simon
    16th Aug 2010 Administrator 0 Permalink
    Powder Toy is compiled for 32bit for Windows, there is no need for a 64bit version of the Powder Toy, as there's no difference.
  • MPSGA
    16th Aug 2010 Member 0 Permalink
    Simon
    OK, thank you!
    By the way, Simon, what do you mean by "no difference"? There wouldn't even be a performance rise?
  • bchandark
    16th Aug 2010 Member 0 Permalink
    Felix
    I agree, but I just say 64-bit to shorten it (it also confuses newer users who are unfamiliar to this terminology).

    MPSGA
    You have enough RAM, you should be fine. In your first post, does faster mean a higher frame rate? Your CPU and GPU deal with that in TPT.
  • ssc4k
    16th Aug 2010 Member 0 Permalink
    Certain types of programs can benefit from 64 bit versions on a 64 bit computer but most applications which are not optimized for it or use less than 2gb of ram for themselves (4gb total but windows only allows 2gb for an application) are just as good as the 32 bit program running in a 64 bit OS. That and anything that can benefit from processing extremely large numbers (greater than 4 billion) or very high precision decimals can see benefits from using a native 64 bit processor.
  • MPSGA
    16th Aug 2010 Member 0 Permalink
    bchandark
    Yes, higher frame rate = faster = higher performance. Normally, if nothing is on the Powder Toy screen, FPS is about 38, 45 or 50.
    And closing Google Chrome for a little more speed doesn't help; neither does using Game Booster.
    Higher Frame Rate is always welcome amongst the games I play ;).
  • ssc4k
    16th Aug 2010 Member 0 Permalink
    For something like TPT where you know 1 thing is the bottleneck and the program is already using it 100% for itself (the CPU core in this case) you can do all the modifications you want but it won't run any faster (until Simon get's multi-threading working and then it's just your CPU's limit :p)
  • Felix
    16th Aug 2010 Member 0 Permalink
    bchandark:
    MPSGA
    You have enough RAM, you should be fine. In your first post, does faster mean a higher frame rate? Your CPU and GPU deal with that in TPT.

    GPU deals with nothings.

    ssc4k:
    Certain types of programs can benefit from 64 bit versions on a 64 bit computer but most applications which are not optimized for it or use less than 2gb of ram for themselves (4gb total but windows only allows 2gb for an application) are just as good as the 32 bit program running in a 64 bit OS. That and anything that can benefit from processing extremely large numbers (greater than 4 billion) or very high precision decimals can see benefits from using a native 64 bit processor.

    Indeed. The biggest boost in this game is using SSE(1,2,3, haven't tried any other than those)
  • MPSGA
    16th Aug 2010 Member 0 Permalink
    Felix
    I am using SSE 2, which comes with The Powder Toy when downloading it.
    What's your frame rate?
  • Felix
    16th Aug 2010 Member 0 Permalink
    MPSGA:
    I am using SSE 2, which comes with The Powder Toy when downloading it.
    What's your frame rate?

    What processor do you have?