EMP'S

  • Felix
    29th Dec 2010 Member 0 Permalink
    Cr15py:
    If this is higher than an electronic component can handle, it will burn out.

    Actually that depends on the charge that will flow in the component, you can have huge voltages but a very little charge. Probably just a brainfart from your end, but this is a common misconception.


    abaabaabaaba4:
    Yeah I'm only 12 going onto 13 soon but I am into science quite a bit and use powder toy almost every day.

    Use capitals and punctuation properly, I can barely read what you write.
  • TheDarkStar
    29th Dec 2010 Member 0 Permalink
    I am 10. Being 12 is NOT an excuse.
  • yew101
    29th Dec 2010 Member 0 Permalink
    hmm my EMP is having some technical difficulties, if there is 1 or more circling spark EMP will spark the WHOLE metal trying to cancel it out but the spark/s will continue to travel.
  • Dragonfree97
    29th Dec 2010 Member 0 Permalink
    I'm 13, can code properly and effectively, understand 99% of Powder Toy's mechanics, can punctuate, spell and use grammar properly, and could probably program an EMP element if I wanted. Hang on, perhaps PHOT-style element with the same colour as the PT area's background colour... that destroys and/or turns conductors (aside from waters) to STNE or a new element, DMTL (Dead Metal, dead referring to it's broken state, obviously Broken Metal is taken)... this element would have to shoot in all directions... what's 1 degree in radians? Then it would have to have a short lifetime, not bounce on itself or any other element, should pass through all but say DMND, WHOL, BHOL, and more, damages STKM, temperature probably room... hmm. Yeah, it could be done. I'll try it tomorrow and upload my results.

    TensaiKashou:
    Maybe Broken Metal could factor in to this...

    Not really possible, if hit by an EMP METL would still be able to transfer electricty, for broken metal still conducts...
  • yew101
    29th Dec 2010 Member 0 Permalink
    i could easily make it destroy the metal or to make it transform the metal, but that is not the lan, an EMP overpowers something to cause it to stop
  • Dragonfree97
    29th Dec 2010 Member 0 Permalink
    Is that possible on TPT? There's not a limit on how much electricity can be transferred in any period of time... aside from the delay on WATR and stuff because of it's slow conduction speed... come to think of it, everything has a short delay... perhaps contact with EMP could increase this delay time to an absurdly high amount?
  • code1949
    29th Dec 2010 Member 0 Permalink
    In theory, an EMP can be created by colliding high-energy gamma rays (very hot photons) with particles in the atmosphere, the particles would be ionized, the electrons would hit a magnetic field and create an EMP, the EMP is destructive as it overloads electronics (this can be simulated by making it created a large amount of directionless sparks onto electronics).

    So yes, Electromagnetic Pulses can be incorporated into Powder Toy (probably by making a new type of gas that electrifies all nearby conductors with directionless sparks with a radius determined by the temperature of the photons) but it's uses would be very limited.
  • Dragonfree97
    29th Dec 2010 Member 0 Permalink
    It could be used as part of a nice bomb, though. The gas would have to have a high diffusion rate, though, I'm thinking three to four tomes greater than O2...
  • Tomcatzor
    29th Dec 2010 Member 0 Permalink
    Cr15py:
    (EMP-Explanation)

    ^^^^ reread this post everyone, reread it again, then stop posting in this thread,

    easy EMP affect/effect: bandbox spark onto your whole creation, viola
  • abaabaabaaba4
    29th Dec 2010 Member 0 Permalink
    Tomcatzor
    Tomcatzor:
    easy EMP affect/effect: bandbox spark onto your whole creation, viola

    Its the visual effect that would be cool and also you don't have to spark it ,the emp does.
    Dragonfree97I am amazed at the response to my suggestion.If you are going to make it that would be cool.Could you write your progress here tomorrow (or whenever you do it).