I think XE and AR should glow when spark goes through them, so we can make neon lamps. Also, XE and AR should turn into PLSM (like NBLE does) when they meet LIGH or THDR.
It's probably good idea to add them to fusion process in the future.
How do i download the mod
hey umm, I have a problem.
Every time I place one of the modded elements it starts creating phot, prot, and neut.
and I get the error:
scripts/downloaded/116 Kev_AK-RAD-MOD 1_2_1B.lua:1403: Bad arguement #3 to 'partproperty' (number expected, got nil)
I have no idea what is happening, ive tried downloading a past version, ive tried the last version youve uploaded.
I still get that error.
I hope you can reply, I need help with this.
I'll try to fix it soon. I'm actually working in a new version of both CHEM MOD and RAD MOD.
I like your idea about noble gasses!
Unfortunately I don't know much about graphics functions and I'm having trouble adding them to my scripts. do you know any way to add those effects?
Cant get it to work with TPT how do i make it work?
How do you download this and put it into TPT? I don't see lua script much.
I have the same issue if you go back to version 97.00 at least on Android you won't get error messages and works correctly. Alternatively you can enable RCA hud mod v1 and you won't see errors blocking your view. However the element won't behave as intended obviously. In the meantime I'll try to make a quick patch until new ver are out.