Idea Guides Online Gui In-game

  • jacksonmj
    11th Jun 2014 Developer 0 Permalink

    @Lockheedmartin (View Post)

    The wiki can already be accessed via JSON. Example:

    https://powdertoy.co.uk/Wiki/api.json?action=query&format=json&prop=revisions&rvprop=content&titles=Elements:Walls

    However, it would still need rendering appropriately in TPT, which would be a bit tricky with more complicated page content like tables and images.

     

    I don't really think it's necessary, and it would take a lot of work. Turning off fullscreen and using a separate web browser window works fine.

    Edited 3 times by jacksonmj. Last: 11th Jun 2014
  • zBuilder
    11th Jun 2014 Member 0 Permalink

    if you were going to use HTML in the game, you'd have to use or make one that works with SDL. (making a fully complient HTML parser from scratch can be tricky, and even more so to decide how the information would be displayed in the window)

  • Protcom
    11th Jun 2014 Member 0 Permalink

    I think what he meant by saying it wont lag is because you wont need internet to access the wiki because the wiki is saved inside the game. Also the wiki gets updated very often that will make the game update very often.

  • greymatter
    11th Jun 2014 Member 0 Permalink
    We just need a detailed help of elements in the game. A question mark near the description of an element that pops out a detailed help of an element's properties should be created in-game. So we don't need to have an internet connection but we can still get a detailed description of that element.
    Shouldn't be too hard.
  • zBuilder
    12th Jun 2014 Member 0 Permalink

    greymatter:

    We just need a detailed help of elements in the game. A question mark near the description of an element that pops out a detailed help of an element's properties should be created in-game. So we don't need to have an internet connection but we can still get a detailed description of that element.
    Shouldn't be too hard.

     just as long as it's not too easy to activate on accident.