@grandmaster(View Post) No, the physics engine hasn't really been touched at all. Some other things that weren't possible before are now possible though, because almost everything else was redone including all the interfaces.
I thought about moving the entire objects in TPT following the example of OECake . I thought about moving the entire objects in TPT following the example of OECake. The average physics in TPT it perhaps would be given to use it somehow...