Conservation of Energy and Mass

  • sandstorm
    29th Jul 2012 Member 0 Permalink

    only thing I can think of for this idea to not break saves would be to make new elements to fit these properties...

    but who wants to spend time doing that ? :P

  • ThunderSt
    29th Jul 2012 Member 0 Permalink

    A cold gas by default (for example, after cloning it the temp would be -250) would be good. I also agree with the saltwater issue. If you make a huge block of ice and drop good quantities of salt (enuff to keep ice melting more and more for a while, but not too much), you'll notice that when the water freezes into ice again the salt simply disappears. You can turn saltwater into water by just healing and cooling a lot of times, since salt turns into water..

     

    sandstorm:

    only thing I can think of for this idea to not break saves would be to make new elements to fit these properties...

    but who wants to spend time doing that ? :P

     

    2 things:

     

    1st, orly? A lot of updates are element implementations. Are you serious about that then?

     

    2nd, well, salt is salt. You can't make 2 versions of salt, since the existing kinds of salt do pretty much the same thing. I guess it could be a mode, like the non-working none+plnt+wood = none+vine+wood = plnt+plnt+wood mode (T, but it doesn't toggle on or off, so basically doesn't work), or even the water equalization. I'd call the saltwater fix salt conservation mode

     

    Patr1ckStar:

    Conservation of mass would be being very picky, I understand. I don't mind it as much. What I really want is conservation of energy.

     ...

    R-22 is a good example of a refrigerant

     

    Not exactly.

    I found out you don't need all of that to make an air conditioner.

    I made one right now.

     

     (To avoid a major copy/id leak. Now you can be sure at any time this is the original prototype, made by me)

     

     

    Just a thing: It turns a minuscule quantity of the water into fog.

     

    Ofc you could make one with total ease by enabling ambient heat, but you wanted a refrigerant gas working one, and well, thats the closest I can get.

     

    The only good published conditioner which cools everything to 0- (Which excludes the thing which cools noble gas, because it only cools gas which enters in it to +-20. It doesn't cool all the other stuff on the screen.) is here:

     

     

    CFLM + Amb. Heat based

     

    But mine works without Amb. Heat anyway :D

  • Plutonium84
    1st Aug 2012 Member 0 Permalink
    We need more realistic properties to all of the elements
  • jacksonmj
    2nd Aug 2012 Developer 0 Permalink
    The WATR/SALT problem will be fixed in the next version. Previously, evaporation converted 6 SLTW to 1 SALT + 5 WTRV on average, whilst dissolving converted 1 SALT + 1 WATR to 2 SLTW. Since the proportions did not match, this meant that salt disappeared when evaporating and redissolving.

    In the next version, this will change to:
    1 SALT + 3 WATR = 4 SLTW when dissolving, and 4 SLTW = 1 SALT + 3 WTRV when evaporating (on average)
  • Patr1ckStar
    3rd Aug 2012 Member 0 Permalink

    ThunderSt:

     I found out you don't need all of that to make an air conditioner.

     

     

    Yeah that's good and all but I meant an actual air-conditioner using the actual principles of an actual air-conditioner...

     

    That would be vapour compression. If it isn't a vapour compression system then it isn't anything viable

     

    I can make an actual air-conditioner using water myself, except that I have to introduce extra energy at certain steps to compensate for the fact that the steam doesn't heat up after being compressed

  • 22curious
    4th Sep 2012 Member 0 Permalink

    @Patr1ckStar (View Post)

            ...If it isn't a vapour compression system then it isn't anything viable...  

     

    While pursuing 'actual' principles, please consider alternative technologies:  e.g., Thermoacoustic-Stirling engines can achieve a heat-to-acoustic energy efficiency comparable to established energy conversion technologies (Backhaus and Swift 2000).  Several alternatives to vapour compression are evaluated here <www.pnl.gov/main/publications/external/.../PNNL-19259.pdf?\>

  • cyberdragon442
    4th Sep 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • The-Fall
    4th Sep 2012 Member 1 Permalink

    @cyberdragon442 (View Post)

     Well that tell us nothing, besides that you know Energy equals mass times the square of the speed of light.