General Usability Suggestions 3

  • bchandark
    27th Sep 2010 Member 0 Permalink
    merged
  • bchandark
    27th Sep 2010 Member 0 Permalink
    merged
  • Simon
    27th Sep 2010 Administrator 0 Permalink
    bchandark
    Not bad.
  • Finalflash50
    27th Sep 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • bchandark
    27th Sep 2010 Member 0 Permalink
    Bump, trimmed out suggestions that have been completed/aren't needed any more due to another feature.
  • Cr15py
    27th Sep 2010 Member 0 Permalink
    bchandark++, I love them.
  • Ark5
    27th Sep 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Pilihp64
    27th Sep 2010 Developer 0 Permalink
    bchandark:
    Element Interactions
    1. A single line of diamond or void does not stop a particle from getting through. A single line should completely block/destroy a continuous stream of elements.
    2. Metal should be able to overlap a detector wall.

    About these, 1. will NEVER happen, sometimes particles just move too fast to be stopped by one pixel, if it were to do more checks, it would lag more, and would break old creatoins that use this feature.
    i can do 2. as that is simple.
  • smjjames
    27th Sep 2010 Member 0 Permalink
    cracker64
    Sometimes they can just fall through or phase through, as I saw while messing around. Speed isn't neccisarily involved.

    Also, when I was playing around a little with that stargate submission by putting a glass sphere (well, a circle anyway since TPT isn't 3D) in the middle and soon I saw neutrons actually being ejected at EXTREMELY high speeds. I'm not sure if they were simply being crowded out or were being accellerated, but they were the fastest particles I've ever observed in TPT.

    Edit: *LIGHTBULB!*
  • Pilihp64
    27th Sep 2010 Developer 0 Permalink
    those were photons you saw, they can go very fast