how come so many flash or java games have moving solids and tpt does not? i've seen many 1 man sandbox 3d games, and countless flash games with moving solids and ragdolls
@hachouma Because of the way the game is coded. The way the engine works makes it nearly impossible for them to be made. Also, do those games simulate A) Air pressure and B) Air velocity? Yea, thought not.
It's perfectly possible, just it would be an annoying pretzel to code into the game. We would need another layer on top of air heat, gravity, velocity and pressure already to produce boundaries for moving solids, flags to denote the edges and placeholders inside of solids, and code to allow rotation of solids that are part of the same object.
...Basically, it would be a huge pain to implement into a game that's designed to deal with only discrete particles.