One of the scripts in the Script Server + Manager is called More Fuel Mod-heavy and adds a ton of new fuels and explosives, including coal coke, which is the best slow burning fuel in my opinion.
colaflaske:
One of the scripts in the Script Server + Manager is called More Fuel Mod-heavy and adds a ton of new fuels and explosives, including coal coke, which is the best slow burning fuel in my opinion.
That script also tends to cause lag, at least on my PC (and I have pretty good hardware specs). Though I do agree that coal coke is good. Feyman's mod has a napalm addition which also burns for pretty long, almost like a liquid version of bcol.
I did add a More Fuel Mod lite just because of the lag created in heavy.
lite still has most fuels in it, but most reactions were thrown out(with exception of the distilling of oil)
I did add some 'cheaty reactions' to fill some holes(so chemists don't rage).
jward212:
I did add a More Fuel Mod lite just because of the lag created in heavy.
lite still has most fuels in it, but most reactions were thrown out(with exception of the distilling of oil)
I did add some 'cheaty reactions' to fill some holes(so chemists don't rage).
Yeah I use the lite version with Jacob1's mod and it works pretty well. As far as said cheaty reactions, if it's means less lag, I'm perfectly fine with that. I'd much rather have smooth play than tons of features and tons of lag.