DIRT!

  • MrRazorCakes
    2nd Jul 2012 Member 1 Permalink

    I just realised something-powder toy has no dirt.

     

    It has dust, yes: but no dirt

    Here are my ideas:

     

    ~Dirt-Heavy particle like dust, does not burn - acronym DIRT

    ~mud-is created when dirt is mixed with water (of any sort) very heavy.

    ~quicksand-created when mud and sand are mixed togather. makes stickmen and fighters get sucked in.

     

     

    tell me what you think!

  • EqualsThree
    2nd Jul 2012 Member 1 Permalink

    SAND + DUST = You got DIRT without wasting a element slot.

     

    Doesn't have any useful characteristics, as stickmen are rarely used in simulations today.

  • Catelite
    2nd Jul 2012 Former Staff 1 Permalink

    This is a cool idea but, stuff has to be awesome. @_@

  • MrRazorCakes
    2nd Jul 2012 Member 0 Permalink

    fair enough

  • boxmein
    2nd Jul 2012 Former Staff 0 Permalink
    @MrRazorCakes (View Post)
    If you're willing to write some curly braces, numbers and simple code, check out how to create a mod of the game. You could for example write a working DIRT and there's a much bigger chance of being approved, like DLAY did.