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Started 22nd Nov 2018 in Creations
I purposefully designed it that way. It makes use of WARP's particle-swapping behavior to bypass even the strongest unmelting materials, and the WARP purposefully survives for longer the less op...
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Started 28th Jan 2018 in Help
As clever as the STOR design on this pipe for catching PHOT is, the crux of the issue is that the other end of the pipe doesn't conserve the direction the photons were originally traveling in wh...
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Started 11th Sep 2017 in Feedback
breathing thermodynamics is fine in this game, TPT doesn't pretend to emulate it, but some of the most entertaining elements are the ones that can feel like closed systems because they don'...
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Started 9th Sep 2017 in Feedback
I mean, the function of storing heat and pressure and releasing it doesn't observe any sort of conservation whatsoever. =P Also, can we have a specific heat function like this in an...
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Started 7th Sep 2017 in Feedback
Vibranium can store heat and pressure, it's just broken at the moment. =P
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Started 6th Sep 2017 in Help
It's fixedddd
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Started 6th Sep 2017 in Feedback
I mean, it's unlikely we'll have an entire extra element added if it does nothing itself that other elements don't already do, that doesn't fulfill a helpful function which other ...
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Started 6th Sep 2017 in Feedback
Liquids transferring electricity has already been done with several different liquids, including Mercury and Rubidium. Do we need a third one?
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Started 6th Sep 2017 in Feedback
We have HEAC now? It transfers heat much, -much- faster than any liquid in the game at the moment. There aren't any applications that could use it much, even. Is there any benefit ...
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Started 6th Sep 2017 in Feedback
This looks remarkably like a regular gray liquid rendered in heat gradient mode with a huge HEAT tool being used to heat it up while recorded. =P What is this element supposed to do? Wha...