• Started 19th Jul 2010 in Feedback
    hmm I think all of your ideas have merit, and I would second the ideas of LFME and FOIL, and possibly change AMAT to make a lot of photons (like what happens when matter and antimatter collide), and ...
  • Started 19th Jul 2010 in Announcements
    except there's no private save that I can see and it keeps crashing when I try to open a save.
  • Started 19th Jul 2010 in Feedback
    lol I did all the heats before so I just checked through real quick and saw that.
  • Started 19th Jul 2010 in Feedback
    Hey Simon, just a heads up... the glass and broken glass value for heat should be 115 not 251. (that's the real life values).
  • Started 18th Jul 2010 in Feedback
    oops sorry
  • Started 18th Jul 2010 in Feedback
    kaaie  it has to with the fact that it's based an a variable type Char, with a max value of 255, it would not be possible to excede this limit
  • Started 18th Jul 2010 in Feedback
    okay, for one, the heat is at it's maximum speed right now, sorry, but it's true, I did the real life values for the heat speeds and converted them to the code's measurements. secondly...
  • Started 18th Jul 2010 in Feedback
    actually copper is very good at conducting heat, at 0.385 J/(g·K) (with water being 4.1813 and iron being 0.450, the lower the faster) and that is what metal is set to. notice, the melting point ...
  • Started 18th Jul 2010 in Feedback
    lol i did the heat values for all but the newer elements... metal is copper in all attributes, including melting and heat transfer, in fact it was on this basis we got all the other heat values. unfo...
  • Started 18th Jul 2010 in Announcements
    Jammy45: It is a fractal pattern I made. Thanks for the compliment :).