• Started 17th May 2012 in Feedback
    This is sort of like flashing lights that could be made by tweaking the values of liquid crystal in older versions. At the time, there was no better way to make flashing lights, but after it was fixe...
  • Started 16th May 2012 in Feedback
    Gas that turns into solid instead of liquid? Sign me up :O    ...Just wish it was something more exciting than carbon.
  • Started 14th May 2012 in Feedback
    CLST actually has no code that dictates its exact movement. Its code is basically like this:    If room temperature, and touching CLST particle, set speed x/y to speed x/y * 0.1  If ho...
  • Started 11th May 2012 in Feedback
    -radio waves/microwaves (work kind of like wifi)  This would be awesome actually but, no one's coded this in and made it look awesome yet. If I understand what you mean this would be like, ...
  • Started 2nd May 2012 in General
    lol x___x    I don't really see where being on iOS is a huge deal. The devs are still trying to get the game together in C++ right now, stuff like this can wait until we have everythin...
  • Started 2nd May 2012 in General
    I don't really get why people bother to compare when they're totally different games, it's like comparing terraria to minecraft here.    We just don't like the silly arg...
  • Started 1st May 2012 in General
    @plead-for-destruction    Those aren't moving solids any more than stickman is. =/
  • Started 1st May 2012 in General
    Powder game doesn't have movable solids. :P 
  • Started 1st May 2012 in General
    Personally I think the biggest difference is just in how both were written. They have different elements for different things, written by different people.    ...But neither one is written ...
  • Started 30th Apr 2012 in General
    If I remember yeah, doesn't run in Java, and was previously rejected for more than one reason.    Safe to say, TPT will probably remain a PC game for the forseeable future. :P