• Started 18th Jun 2012 in Feedback
    The risk of unactivated particles mixing is also deliberate. :P   since floodfill code seems less crashy lately it might not be hard to fix it so that copy is perfect floodfill, but I'm not...
  • Started 18th Jun 2012 in Help
    LOLZ and LOVE are testing elements that helped make GOL possible if I remember right.
  • Started 18th Jun 2012 in Feedback
    >It seldoms converts all the exot instantly, instead the result depends completely on the direction of conversion, in a very unintuitive way.   EXOT doesn't use floodfill code to copy, o...
  • Started 18th Jun 2012 in Help
    This is an old glitch, but it doesn't really break anything and seems to result from issues in the code that aren't dangerous or difficult to keep up with so, was never removed.
  • Started 18th Jun 2012 in Feedback
    The changes that 'broke' old saves that I added were only late, and not meant to be serious changes. The element was literally not finished yet, and so some of the features didn't make...
  • Started 17th Jun 2012 in Feedback
    Checker drawing using more than one element, most likely using left and right click'd elements, is very possible.   Mixing elements together into new and interesting hybrids, is not. Ther...
  • Started 17th Jun 2012 in Feedback
    heat-blocking materials could block ambient heat, this is probably one of those things all the devs forgot about.   That or, there's some reason for why it's silly to make it block amb...
  • Started 17th Jun 2012 in Feedback
    tmp variable is not particularly special actually, it's used for different things depending on the situation.   But yeah I kinda agree. :O Just the biggest issue is that because it's s...
  • Started 15th Jun 2012 in General
    You probably don't need a special computer for developing on this game.   And probably not, since some of them are only transitory elements used in the interactions of other elements.
  • Started 15th Jun 2012 in General
    Moo :(