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Started 8th Jan 2015 in Feedback
@tom97 and everyone
Sigh, well I guess this would be interesting. Just like any game or even KSP with their tech trees. Being able to have the option to play powder toy in a cave man to scie...
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Started 8th Jan 2015 in Feedback
That's one spacing solution. But yeah, the first was a problem and that's why I had issues. PSCN + CRAY I'm fine with; still would be pleased to have an initial offset for where it sta...
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Started 8th Jan 2015 in Feedback
*This is going to be a long one.
Sigh, I got a little too impatient to see if my request exactly exists in the past posts since certain limits to DRAY and CRAY have been frustrating my progr...
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Started 6th Aug 2013 in Creations
For Ferne, try out 15 minus 9 which is 6. 15 in binary is 1111, 9 is 1001. Negative nine in two's complement (one's complement is the same thing as the number inverted) is equal to the numb...
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Started 5th Aug 2013 in Creations
One thing I learned was to add a number to the 2s complement of the second number in order to get the difference. The only required addition which may have been mentioned was an additional NOT gate i...
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Started 5th Aug 2013 in Creations
In the case of display, I'm thinking of the idea that a command could be added that very quickly reads the RAM starting at a specified address and outputs 8 consecutive bytes to the display. Els...
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Started 3rd Aug 2013 in Creations
The RAM is working fine and the right variables are being added together in my multiplication program, but I just don't understand why for certain numbers, e.g. B1010 * B1010, the processor firs...