• Started 24th Jun 2015 in Feedback
    ..No? o.o;
  • Started 24th Jun 2015 in Feedback
    ..As far as I've been able to tell, it doesn't? 10000 C GLOW rises into the air all by itself due to air rise.    0C GLOW doesn't. It doesn't even make a steady flow of ...
  • Started 24th Jun 2015 in Feedback
    SING is a jokey utility element, yeah. It's not really -supposed- to. But people making things wanting them to be destructible end up using CLNE often enough.
  • Started 23rd Jun 2015 in General
    I don't find this funny either, boxmein. :P
  • Started 22nd Jun 2015 in Creations
    I can give a fairly comprehensive explanation of -how- to exploit the save index's sorting system to get stuff up on front page, but I feel like that might be cheating a bit. Knowing how it work...
  • Started 22nd Jun 2015 in General
    I'm going to skip all one-hundred pages of this and prematurely conclude that there aren't any actually-funny quotes here.
  • Started 12th Jun 2015 in Feedback
    Most of these ideas are actually pretty fleshed out, and match up nicely enough with the internal rules the game already follows.    I am just not a fan of Motor because I'm already no...
  • Started 12th Jun 2015 in Creations
    ... Oh yeah.    Also, this bug being fixed will make it a lot harder to make simple wall filters that spread fire and plasma apart. :P    I haven't run into any odd situation...
  • Started 12th Jun 2015 in Creations
    Retrospectively, yeah. IMO it would have made better aesthetic sense to have just stuck a second particle state on CO2 to give it all of SMKE's properties, but I'm not really sure what kind...
  • Started 11th Jun 2015 in Creations
    As amazing as it is that you've done all the math to check out the legitimacy of this, you -do- know that most of these reactions are likely either intended to work this way, or simply were neve...