• Started 2nd Aug 2012 in Feedback
    Actually, I have to open -every- save I go by to see what's inside of it, because it's almost impossible to tell what's in a save, even moreso with deco enabled for thumbnails.
  • Started 2nd Aug 2012 in Feedback
    The best saves sometimes don't use decoration at all. You'll have to open every save individually, like you always have, to see how good something really is.
  • Started 2nd Aug 2012 in Feedback
    Meh, rumors are cool. People will notice that deco still works, so this means more attention overall.   Woo Deco mode was deleted last month. \o/
  • Started 1st Aug 2012 in Creations
    This isn't what deco layer was intended for, really.   It's been whispered about, to make it so that save thumbnails will not display deco colors, to make things appear like they reall...
  • Started 31st Jul 2012 in The Powder Toy/Lua scripting
    lol, EXOT's solid mode is just settings its own velocity to 0 below a certain temperature.
  • Started 31st Jul 2012 in General
    Powder Toy has many versions before that, even. That's like version 24, if I remember right.
  • Started 29th Jul 2012 in Feedback
    This is a falling sand game, and by extension, virtually all in-game particle interactions are dictated by arbitrary rules that only occasionally flirt, or even remotely emulate real-life physics. We...
  • Started 29th Jul 2012 in Feedback
    For circuits less than two particles long Jallibad, INST is actually slower. :P
  • Started 29th Jul 2012 in Creations
    >and no one responds
  • Started 29th Jul 2012 in Help
    This doesn't actually require any console interaction. Some Life states have patterns that do this kind of thing by default, and so the gimmick is just to make those shapes into what you want. B...