• Started 6th Aug 2010 in General
    Just let him cool off,    You will be welcome back tri
  • Started 6th Aug 2010 in Feedback
    If I get it working I will make a tutorial on that as well
  • Started 6th Aug 2010 in Feedback
    I have not worked out how to compile it with mingw or borland? compilers.    And on linux all you need is your pretty terminal
  • Started 6th Aug 2010 in Feedback
    Both, recorded in 1080p HD. So you will be able to see what im doing and what I type.      Although be warned I use Microsoft Visual Studio 2010 Express, if you don't have it I su...
  • Started 6th Aug 2010 in Feedback
    When I get back from holiday I will record the whole process of editing and compiling the powder toy v39.0 on both the windows and linux platforms.
  • Started 5th Aug 2010 in Feedback
    No problem for me :D
  • Started 5th Aug 2010 in General
    Because itself is a position.    If it can move only right, it can still have air in itself. So its 1 + 1 direction. So if you have 100 it will be split between the 2 with 50 each. if there...
  • Started 5th Aug 2010 in General
    Its cycling through the x and y axis of the screen, spreading any air out there is in the simulation.
  • Started 5th Aug 2010 in General
    Its not an infinite loop, the screen does update but because im running 60fps....    The problem is the math in that block, somehow I am getting MORE out than im putting in Sorry Einstein
  • Started 5th Aug 2010 in General
    I'm making another physics toy, this is the loop which transmits air pressure to the surrounding squares. However The whole screen almost instantly fills up with air as soon as I put 1 bit of ai...