• Started 3rd Aug 2010 in Feedback
    cooldaddy96: How bout an update to plant; It absorbs smoke and turns to 02.  ... OMFG that is an awesome idea. O_O    Smoke doesn't react with plant. That would be cool. @_@
  • Started 3rd Aug 2010 in Feedback
    I've made Active Shield on my own by filling a 1px diamond wall with Thunder.    Also, laser already exists. It's perfectly possible to generate a giant red laser beam that burns ...
  • Started 3rd Aug 2010 in Feedback
    I'm not going to bother to make a new thread this time.      But after playing with turning off gravity in the source code I'm curious.      Would it be possib...
  • Started 3rd Aug 2010 in Feedback
    Oh nice!
  • Started 3rd Aug 2010 in Feedback
    Something that generates photons with a charge would be NICE. It doesn't matter precisely what it is.      Also, scaling is already tricky business. You can't scale something...
  • Started 3rd Aug 2010 in Feedback
    Solid Hot and Cold elements would be nice, permanent fixtures like Diamond that do not disappear and turn anything that touches them to their own temperature. .. It might be unwise to make temperatu...
  • Started 1st Aug 2010 in Development Assistance
    This thread is ancient. Please don't bring back old threads.
  • Started 30th Jul 2010 in Feedback
    I'm sure this is logical but like, wouldn't running parallel layers in the game be equivalent to simply running two powder toys at once?    ...And take just as much processing pow...
  • Started 30th Jul 2010 in Feedback
    I just thought of this all of a sudden. I didn't see a convenient place for a gravity button on the bottom of the window.     Why not simply use the leftover space on the right margin ...
  • Started 28th Jul 2010 in Development Assistance
    I fail to see why this is a joke. It ought to be a feature of the game itself, were there an additional button for it.     If you could program a gravity button into it, it might get used a...